Web-native XR creation

Build 3D together. From the browser.

FanDoor brings AI visual coding, real-time multiplayer collaboration, and high-performance 3D delivery into one accessible web platform.

FanDoor browser-based 3D creation workspace
Zero install Runs on the web
Real time Multiplayer workflow
  • Web nativeNo heavyweight installation
  • AI assistedIdeas become visual logic
  • MultiplayerTeams create simultaneously
  • Multi-deviceVR, desktop, and mobile

See FanDoor’s creation workflow in action.

Explore how visual logic, 3D scene building, and interactive production come together in the browser.

AI-assisted visual block coding in FanDoor
One connected platform

From a plain-language idea to a shared 3D experience.

FanDoor combines a web-native engine, AI Vi-Block Coding, reusable 3D libraries, and synchronized multiplayer production.

  • Describe behaviors and generate editable visual logic
  • Compose scenes with reusable assets and templates
  • Review and edit together in the same live environment
  • Publish experiences that open from a link
JoyFull

Creation feels collaborative

Build, test, and share 3D experiences together. The creative process becomes part of the experience.

SimFull

Production moves faster

Reusable assets, visual logic, and browser delivery shorten the path from concept to a working experience.

PowerFull

Web-native, not lightweight in ambition

Deliver responsive multiplayer 3D across VR, desktop, and mobile without a separate native build.

ThinkFull

AI makes logic approachable

Describe the behavior you want and translate it into editable visual blocks that the whole team can understand.

Explore FanDoor

One workspace, from first idea to shared experience.

Move through four connected modes without breaking the creative flow or handing the project between disconnected tools.

View performance details ↓
FanDoor AI assistant generating visual block logic
AI Vi-Block Coding

Turn intent into editable logic

Describe the interaction you want, then refine the generated visual blocks with your team.

FanDoor world editor with a 3D environment and asset library
World Editor

Compose complete 3D environments

Build scenes with reusable assets, direct manipulation, and a browser-based inspector.

FanDoor node editor connecting interactive 3D behaviors
Node Workflow

See complex systems clearly

Connect objects and events visually so interactions stay understandable as projects grow.

Multiple users sharing a FanDoor 3D environment
Multiplayer

Create and experience together

Move from editing to a shared interactive session without leaving the web workflow.

Built for practical delivery

Browser access with production-level ambition.

FanDoor is designed to reduce setup, iteration, and delivery time while maintaining responsive interactive 3D performance.

0Application installs
~5 secAverage loading target
60 FPSAverage performance target
3 devicesVR, desktop, and mobile
Workflow
FanDoor
Unity WebXR
Unity Native
Access
Open in the browser
Browser delivery after build
Application installation
Creation model
AI and visual blocks
C# development
C# development
Collaboration
Synchronous multiplayer
Primarily asynchronous
Primarily asynchronous
Delivery
VR, desktop, and mobile
WebXR-focused
Platform-specific builds

Performance figures are based on current internal benchmark scenarios and may vary by project, device, and network conditions.

Where FanDoor fits

One creation layer for the growing XR ecosystem.

Start with browser-based production today, then scale the same core workflow across industries and audiences.

WebXR Studios

Ship interactive worlds faster

Create, review, and publish client experiences in one browser-based production environment.

Digital Twins

Make simulation collaborative

Bring planners, designers, developers, and stakeholders into the same real-time 3D space.

Education

Teach through creation

Move learners from block-based logic to practical 3D production without an intimidating toolchain.

Commerce

Turn products into experiences

Build interactive product spaces and virtual showrooms that run from a link.

Evidence in practice

Programs, partnerships, and field applications.

A record of where FanDoor has moved beyond product development into education, institutional collaboration, and industry use.

Company record · June 2026
Education Delivered

3D creation programs

Classes conducted across eight schools in Seoul and at Daehan University.

Partnership Signed MOU

Game Culture Education Institute

A formal memorandum of understanding supporting future educational collaboration.

Industry Field applied

Little Bear Cloud

FanDoor technology applied in an industry-focused training environment.

Global 2026 schedule

Four exhibition appearances

International showcase participation confirmed across four events in 2026.

Milestones and photographs are based on Ludens Corporation records included in the FanDoor IR presentation dated June 11, 2026.

Bring your next 3D experience into the browser.

Talk with the FanDoor team about a product demo, pilot project, or technology partnership.

Discuss a Partnership